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ie say3d with 0 is muffled even if the source of the sound is your own unit > 0/false = play as sound (fadeSound applies) > 1/true = play as speech (fadeSpeech applies), filters are not applied to it (i.e. house or vehicle interior one) > 2 = play as sound (fadeSound applies) without interior/vehicle muffling
ie say3d with 0 is muffled even if the source of the sound is your own unit > 0/false = play as sound (fadeSound applies) > 1/true = play as speech (fadeSpeech applies), filters are not applied to it (i.e. house or vehicle interior one) > 2 = play as sound (fadeSound applies) without interior/vehicle muffling https://community.bistudio.com/wiki/say3D
ie say3d with 0 is muffled even if the source of the sound is your own unit > 0/false = play as sound (fadeSound applies) > 1/true = play as speech (fadeSpeech applies), filters are not applied to it (i.e. house or vehicle interior one) > 2 = play as sound (fadeSound applies) without interior/vehicle muffling
https://community.bistudio.com/wiki/say3D
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