When in the editor, the enemy kills the player, the game shows statistics and reports the weapons of the enemy in the upper left corner of the screen.
The game always shows only the primary weapon of the enemy and never reports UGL, Mines, Hand-Grenades, Launchers weapon systems, vehicles/static weapons.
For example, if the player was killed by means a RPG-42, inside vehicle, then the game will inform so:
if the player was killed by means a Hand Grenade, then the game will inform so:
ENW: Rook-40 pistol
end etc, etc...
**Thus, the game does not show correctly what exact weapon killed the player. **