User Details
- User Since
- Jul 15 2014, 4:29 PM (544 w, 4 d)
May 9 2016
I have used a lot of these flags and it patched the issue to a level of playable, with the previous one or two updates these settings drive the whole game into crashing so I have removed them.
With each new version the game becomes more and more unstable (laggy and crashing - from the first to the last). I would like to see improvements on the utilization of system resources and network communication (reduced the load on the servers), instead of fatique and other new features. Better to lay stable base and then add features in my opinion. When players with network problems or low resources enter a game the whole server drop to their level and sync with them. [b]This is unacceptable[/b] in my opinion - few players may blow a whole server with many players who can run arma normally. In other games these problems are solved to some point with some mechanisms (interpolations etc).
With each update I am driven off the game. The campaign is awesome, but the lack of playable multiplayer makes the game useless. I have expected some fixes to appear in Zeus, but none came. Then some other updates and DLCs appeared and with each update the game is going worse and worse.
Better cut off dangerous server side scripts.
I dont know if the current design would allow such fixes, but I hope so.