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fred64
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Oct 14 2013, 8:29 AM (583 w, 3 d)

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May 10 2016

fred64 added a comment to T73570: Include VBS2 commands velocityAng & setVelocityAng into ARMA.

I am quite expert at aerodynamics having done a lot of that for FSX and I can say this is really a necessity in order to properly mod physics in script.

also it is the rotational equivalent of setVelocity so I think it has really been forgotten atm...

I can provide several examples of use if needed...

May 10 2016, 6:45 AM · Arma 3
fred64 added a comment to T70632: Please add setVelocityModelSpace command to complement velocityModelSpace.

this is also related to the other request http://feedback.arma3.com/view.php?id=15211

in order to control vehicle physics from script you should be able to set velocity and rotation in model space, you could use setVelocity but thir requires a matrix transformation on the script, whereas setvelocity in modelspace could be sent to Physx as it is a supported command.

May 10 2016, 5:19 AM · Arma 3
fred64 added a comment to T70632: Please add setVelocityModelSpace command to complement velocityModelSpace.

this is correct if you work on a land vehicle (yaw), but in an air vehicle such as an helicopter you must also factor pitch and roll.. so the vertical component of velocities and there it becomes complicated...

May 10 2016, 5:19 AM · Arma 3