User Details
- User Since
- Nov 21 2013, 4:48 PM (574 w, 2 d)
May 10 2016
Any news from the developers on this being fixed? It's really annoying.
This also happens to AI characters, not limited to just players.
Thank you Japapa. Your work is appreciated.
This is a big problem for a milsim clan because we have standardized loadouts / uniforms and we're unable to do this unless we make sure nobody joins the server mid-operation. But, we also have a training server where there's going to be a lot of people joining and leaving.
When you modify a unit's loadout at all, and someone joins the server (doesn't matter if it's dedicated or not) one of two things will happen.
1: Uniform is removed
or
2: All gear that the player picked up during the mission will be removed and set back to what was initially put onto the player.
I haven't had this problem when we run the VAS or Virtual Ammobox System script, and I've torn that open and I can't find anything in there that would work around this.
I've noticed that if I modify only the gear and not the uniform this is what happens.
ClientA - rifleman... changed headgear, goggles, and vest.
ClientB - rifleman... changed headgear, goggles, vest and uniform.
both clients have same loadouts (excluding uniform, but both uniforms are BluFor)
Server launched, mission starts
ClientC joins midgame. Same loadout as ClientB.
ClientA - loses everything he picked up after initial start, and loadout is reverted back to what he started with (the gear that I put in)
ClientB - same as ClientA, except uniform disappears completely.
I have -showAllScriptErrors running on my launch parameters and I don't get any error messages when this happens.
Would love to have this fixed