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Wallglitching persist on 0.45
Closed, ResolvedPublic

Description

I can see through walls yet, and it's a known issue in changelog but.
The thing is, I don't know the purpose of monday patch to fix rubberbanding, it just removed what was causing the problem (wallglitching fix) but removed a 0.45 feature in process.
Wallgitching fix was a nice step to make the game more realistic

Details

Legacy ID
447239069
Severity
None
Resolution
Duplicate
Reproducibility
Always
Steps To Reproduce

Put your head near a wall

Event Timeline

cuartas edited Steps To Reproduce. (Show Details)Jun 18 2014, 9:46 PM
cuartas set Category to category:structures.
cuartas set Reproducibility to Always.
cuartas set Severity to None.
cuartas set Resolution to Duplicate.
cuartas set Legacy ID to 447239069.May 8 2016, 6:36 PM
R834 added a subscriber: R834.May 8 2016, 6:36 PM
R834 added a comment.Jun 18 2014, 11:11 PM

Hi,

Thanks for the feedback, however this has already been reported.

Closing as duplicate of #0004002: Legal wallhack [3rd person + lean Q/E]

Please vote up the original issue to increase visibility, add any extra information in the notes section, and monitor it for further developments.