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player stuck in dead space of small industrial building
Closed, ResolvedPublic

Description

http://steamcommunity.com/profiles/76561197974499499/home
STEAM_0:1:7116885
On experimental hardcore server, trapped in the dead space between the two entrable areas of a small industrial building. Most likely do to the lag = telaportation 'feature' that seems most prevalent lately. This happened at the NW airport, west side central, see map photo.

Details

Legacy ID
2846458878
Severity
None
Resolution
Fixed
Reproducibility
Unable To Reproduce
Steps To Reproduce

attempted reproduction on a laggy server on regular near the coast line was unable to reproduce, unable to test on hardcore until my character is unstuck.

Additional Information

Interestingly when looking toward the hangers across the airport, through the transparent texture of the building, anything at a distance and directly in the primary field of view comprising about 3/4th's of the full field of view, objects, trees buildings etc in the center 3/4th's disappear, but reappear near the edge of the field of view, this is normally not an issue to game play, as I have seen it, but might become an issue if greater use of transparency comes into play during future development. Unable to include FRAPS due to file size limitations.

Event Timeline

rog641 edited Steps To Reproduce. (Show Details)Jun 14 2014, 8:25 PM
rog641 edited Additional Information. (Show Details)
rog641 set Category to category:playerstuck.
rog641 set Reproducibility to Unable To Reproduce.
rog641 set Severity to None.
rog641 set Resolution to Fixed.
rog641 set Legacy ID to 2846458878.May 8 2016, 6:33 PM

Hi rog641,

Thanks for sending in your information. I found no experimental-hardcore characters on your account, but according to the coordinates from your stable-hardcore character it seems that you managed to get out. However, in case you encounter any further problems, please feel free to open up a new issue in the Feedback Tracker.

Regards,

JStewart