I really don't know how you guys have programmed your game but this look completly wrong. Half-Life or Quake were made more than 10 years ago and are still better. Let me explain :
- I click key "1" to get my gun or any other items, nothing happens. I click second time, maybe third time and then after some second it appears.
- I go to my inventory, right click an item, have the "retrieving info" message sometimes for 30sec before the contextual menu appears.
- I click "eat all" on a canned food, it takes sometimes more than 5second before the animation starts.
- I want to move an item from my inventory to another slot, sometimes it never moves. Or it moves some minutes after.
- I click to open a door, it sometimes takes a few seconds before it opens.
So it looks like all the player animations/actions are dependend of the server response which looks completly overloaded.
It appears on full or empty servers.
I don't know but this makes the game completly "amateur". How comes I could play Half-Life or Quake with a 28k modem and a pentium I on 90' hardware servers and I cannot play correctly a 2014 game with 20x time better hardware/network bandwidth ?