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when viewing houses from afar with binoculars or long range scope roofs, walls, and textures flicker constantly
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Description

When checking out things very far away with the long range scope or binoculars the textures on the roofs, walls, etc of buildings flicker constantly and unrealistically making it difficult to view movements of players and zeds. It almost gives me a seizure if I'm trying to scope out if a town is safe or not!

Details

Legacy ID
1643371806
Severity
None
Resolution
Open
Reproducibility
Always

Event Timeline

DeathByCrowbar set Category to category:structures.May 30 2014, 7:49 PM
DeathByCrowbar set Reproducibility to Always.
DeathByCrowbar set Severity to None.
DeathByCrowbar set Resolution to Open.
DeathByCrowbar set Legacy ID to 1643371806.May 8 2016, 6:25 PM