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Desync let's me kill players in wrong position.
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Description

While my friends and I walked over an open field, I got massive desync (red chain). I saw their chars walking on a spot, while they saw me normal and moved on about 50m and waited for me there.

Here is the weird: I was joking about knocking out one of them, while hitting the obviously "wrong" char, walking on a spot. I didn't got hit feedback, but one of my friends started yelling at me in teamspeak, because he received these hits and went uncosiuos !50m from there!.

How is that possible?
That would mean, even if I went into cover properly, my enemy is still able to kill me while he get desync.

Details

Legacy ID
1882795768
Severity
None
Resolution
Open
Reproducibility
Have Not Tried
Category
Movement

Event Timeline

NetronTheDK set Category to Movement.May 29 2014, 3:25 PM
NetronTheDK set Reproducibility to Have Not Tried.
NetronTheDK set Severity to None.
NetronTheDK set Resolution to Open.
NetronTheDK set Legacy ID to 1882795768.May 8 2016, 6:24 PM