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[Suggestion] More atmospheric and post-apocalyptic environment
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Description

For more atmospherics in some cities and other places I would like to see something like this
http://img2.wikia.nocookie.net/__cb20140316211105/plagueinc/images/4/43/US_Anarchy.png
http://gamesblock.ru/Prohogdenie/tvirus/4_ehtazh.jpg
+ Various paintings on buildings with a sign biohazard!

Details

Legacy ID
2041930443
Severity
None
Resolution
Open
Reproducibility
Have Not Tried

Event Timeline

weydman set Category to category:environment.May 17 2014, 11:37 AM
weydman set Reproducibility to Have Not Tried.
weydman set Severity to None.
weydman set Resolution to Open.
weydman set Legacy ID to 2041930443.May 8 2016, 6:14 PM

I agree!

A more dreary environment would really make the scenery better, and set the atmosphere for the game. Not a completely depressing scenery, just believable for a post-apocalyptic setting, maybe just for the cities anyway.
There's nothing wrong with a color and sunshine, maybe a good variable could be implemented, Fog, dark overcast, etc.

daf added a subscriber: daf.May 8 2016, 6:14 PM
daf added a comment.May 18 2014, 3:13 AM

Disagree. Imho, an environment is more creepy when it looks like everyday with usual colors and weather, without obvious traces of war, acid yellow rains or fogs... I acknowledge it's a question of personal tastes, so i would play a game which puts me in a simple tomorrow's day, when all people suddenly disappear. Without hackneyed stories about viruses, alien invasion, war between several political sides, nuclear bombs etc. Without a clear story the game will stay more universal (even if it has some official explanation, for the moment its environment lets us to not be involved in some concrete scenario). Even if you just add some signs of anarchy and chaos such as bigger destructions or writings on the walls, it will make a story and questions - such as "where are all these people who left so many traces if there are just 40 survivors on the whole map and few zombies in every town?"

I didn't play other apocalypses games, but we all can see releases of recent years, so i bet now being so "usual" its environment stays more unique. Shouldn't be changed for look like "one of those...", which you saw in movies or read in books. While the game is so simple, it stays rich.