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Doublification of the Inventory at Timeouts
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Description

I recently started a new character on a hardcore server with a friend of mine. I had zero equibment but he was fully equibbed since he had the character for a couple of hours. now unfiortunately, he timed out but his character stayed in so long so when he came back in, he killed it and i was able to loot it perfectly fine. Now, after he logged out normally and came back in, he started a new character since he obviously was killing himself. I see the problem in the characters stayin in so long after you actually logged out. Hope it helps, maybe it was reported several times already..

Details

Legacy ID
2489039692
Severity
None
Resolution
Open
Reproducibility
Have Not Tried
Category
Inventory
Steps To Reproduce

I guess the steps would be:

  • Force a Timeout
  • Immediately reconnect
  • check if the character is there and if it is, kill and loot it
  • then log out and log back in to check if you get a new character or not.

Event Timeline

KillInHeaven set Category to Inventory.
KillInHeaven set Reproducibility to Have Not Tried.
KillInHeaven set Severity to None.
KillInHeaven set Resolution to Open.
KillInHeaven set Legacy ID to 2489039692.May 8 2016, 6:01 PM