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Stable character on experimental build whilst joining a stable server
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Description

I was teaming up with a friend, we had both downloaded the experimental patch, but switched back to regular/stable (or so we thought)

Upon logging in, we found ourselves with our stable characters on a stable server, but running the new experimental build.

There was a lot of issues staying connected and desync. After 2 hours of trying to play, called it quits. I also come across some new animation, where my friends character threw himself backwards onto the ground. This happened over and over again. It made for a good laugh

When I opened steam, that is when I realised I was on experimental DayZ not stable. I thus got confused as to why we were allowed to connect to stable server when steam is running experimental.

Unsure if this is related to the latest exp patch.

Details

Legacy ID
3989456540
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Server

Event Timeline

Nuggit set Category to Server.Mar 27 2014, 4:08 AM
Nuggit set Reproducibility to N/A.
Nuggit set Severity to None.
Nuggit set Resolution to Open.
Nuggit set Legacy ID to 3989456540.May 8 2016, 5:42 PM