After 1 strike against zombie, cloting becomes of "Worn" "Ruined". Given that zombie run faster than a human (turbine of rocket in zombie ass, teleported near players, clutches wolverine) makes them very disbalance. If it comes to that, give us the opportunity patch ruined cloting! That extremely unrealistic! Why half-dead zombie run like guepard? Why he destroy you cloting after oneshot?! All zombie have knife?
- Legacy ID
- No Bug
Steps To Reproduce
The current iteration of zombie AI and melee damage is not the final version and will be reworked/balanced by the dev team as the project comes along.