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Disbalance zombie damage
Closed, ResolvedPublic

Description

After 1 strike against zombie, cloting becomes of "Worn" "Ruined". Given that zombie run faster than a human (turbine of rocket in zombie ass, teleported near players, clutches wolverine) makes them very disbalance. If it comes to that, give us the opportunity patch ruined cloting! That extremely unrealistic! Why half-dead zombie run like guepard? Why he destroy you cloting after oneshot?! All zombie have knife?

Details

Legacy ID
1872664638
Severity
None
Resolution
No Bug
Reproducibility
Always
Category
Balancing
Steps To Reproduce

Attack zombie

Event Timeline

LordVladimer set Category to Balancing.
LordVladimer set Reproducibility to Always.
LordVladimer set Severity to None.
LordVladimer set Resolution to No Bug.
LordVladimer set Legacy ID to 1872664638.May 8 2016, 5:40 PM

Hello LordVladimer,

The current iteration of zombie AI and melee damage is not the final version and will be reworked/balanced by the dev team as the project comes along.

Regards,
JStewart