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Movements and interactions seemed to be more fluent, but with less client fps than before patch(March 7 2014).
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Description

I was running at a min of 20fps with 2-3 second dips into the 10s before the patch. Now movement seems more fluid, but with more shuddering and frame drops. In cities and in woods.

Details

Legacy ID
1792958390
Severity
None
Resolution
Open
Reproducibility
Always
Category
Performance
Steps To Reproduce

Install new experimental patch, join server. It almost seemed like it was connected to rain, when it stopped it seemed like I would recover, but quickly drop again.

Additional Information

Intel i7-2600K @ 3.4GHz
8 GB mem
NVIDIA gforce GTX 660

I did just change my DayZProfile and DayZ.cfg files back from read-only to make use of GeForce Experience optimizations. I will try changing back to what I had set there and update.

Event Timeline

tortorella85 edited Additional Information. (Show Details)
tortorella85 set Category to Performance.
tortorella85 set Reproducibility to Always.
tortorella85 set Severity to None.
tortorella85 set Resolution to Open.
tortorella85 set Legacy ID to 1792958390.May 8 2016, 5:29 PM
tortorella85 added a subscriber: tortorella85.

I did check my .cfg and profile folders. The only thing that changed was sceneComplexity which I changed back to sceneComplexity=100000. Will test with that after work.

Bohemia added a subscriber: Bohemia.May 8 2016, 5:29 PM