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Running through area in Lumber Mill crashes game
Closed, ResolvedPublic

Description

The game crashes when running through a specific area on the NE side of Berezino (called "lumber mill"). I have outlined the approximate area with a circle in the attached screenshot.

It should be noted that there was a group of 4 of us, and it happened to every single one of us individually. All of us crashed every single time we ran through that area, without exception. I also witnessed a 5th unknown person crash there as well. Once he ran into the area, it was evident his game crashed because he began to run through solid objects and never changed direction until his character disappeared. {F30485}

Details

Legacy ID
2258010307
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Game Crash
Steps To Reproduce

This occurred on experimental build 0.37.115791, and may only be specific to the server we were on: US 0-7.

Event Timeline

OUTFOXEM edited Steps To Reproduce. (Show Details)Mar 4 2014, 10:34 PM
OUTFOXEM set Category to Game Crash.
OUTFOXEM set Reproducibility to Always.
OUTFOXEM set Severity to None.
OUTFOXEM set Resolution to Duplicate.
OUTFOXEM set Legacy ID to 2258010307.May 8 2016, 5:26 PM
R834 added a subscriber: R834.May 8 2016, 5:26 PM
R834 added a comment.Mar 4 2014, 11:29 PM

When reporting a crash you need to upload a dxdiag report and the files from
C:\Users\<Name>\AppData\Local\DayZ\

If the *.rar is smaller than 5000KB, you can attach it here. If it's larger, please upload it to a file sharing website and link it here.

For future reports please refer to the "How to guide"
http://feedback.dayzgame.com/how-to-user.html

Thanks

Requested files have been uploaded.

(keep in mind however that there were many of us that crashed)

Kira added a comment.Mar 7 2014, 10:52 AM

Hey,

Thank you for the feedback. We are aware of this issue and are currently looking into it.

Please keep testing the game and let us know if the issue is still present.

Kira added a comment.Mar 10 2014, 12:38 PM

Hey,

This issue was internally tested by the developers and was considered to be the same problem as the following: #9438

please monitor the issue no. #9438 for further information and development.

Thank you for your feedback.