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Under the new melee system on experimental. When trying to hit zombies with an axe inside a building, you cant.
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Looting a building? Zombie on your tail? Fire axe out and raised ready to kill? NNNNNOPE! Because when you try and attack this zombie "Invisible wall v.37" will stop you until you get that zombie in a wide open space.

Overall I dig the new melee system but this is quite annoying.


Legacy ID
Steps To Reproduce

See description.

Additional Information

Seems to happen to me in every building. But there's a lot of buildings to try.

Event Timeline

NotSoComplex edited Additional Information. (Show Details)
NotSoComplex set Category to category:weapons.
NotSoComplex set Reproducibility to Always.
NotSoComplex set Severity to None.
NotSoComplex set Resolution to Duplicate.
NotSoComplex set Legacy ID to 1332402385.May 8 2016, 5:24 PM
deewd22 added a subscriber: deewd22.May 8 2016, 5:24 PM

Has been the same in all versions before, try to aim the chest of the zombies this helps a bit. But I have to agree that this is annoying as hell.

sabre05 added a subscriber: sabre05.May 8 2016, 5:24 PM

In the current build you can't hit zombies in buildings. I have to aim for their feet to try and hit them.

R834 added a subscriber: R834.May 8 2016, 5:24 PM
R834 added a comment.Mar 1 2014, 8:48 PM

This has been reported previously - make sure to search before opening new issues.

Closing as duplicate of #0002825: Some melee weapons collide with walls in tight indoor environments, making them useless

Please vote up the original issue to increase visibility, and add any extra information in the notes section.