hi, i'm not sure which way is the intended way, but it bothers me more when my player stops moving when taking out / switching an item when i'm initially in the raised fist animation via spacebar. this doesn't seem to be a problem when going from a firearm at a raised position to anything else
Description
Description
Details
Details
- Legacy ID
- 1594240453
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Movement
Steps To Reproduce
- have an item in your hand (in my case, canteen)
- hit spacebar to get into the raised position
- hold W to move forward, while simultaneously hitting a bound item (in my case, bandage)
- your character will stop to take out the second item
now repeat step 1 but make sure the item is a firearm (in my case, SKS) and go through 2-4, notice that your character doesn't stop when you swap to the other item in step 3
to be honest i just want it to be consistent as i have no preference