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Inventory slots unusable after drinking/eating item
Closed, ResolvedPublic

Description

When you drink/eat something (not sure if straight from vicinity or from bag) the food/drink item is *invisible at 0% and you cannot use the slot it was previously in.

*I know this as when I relog I see the slot I could not used filled with 0% drink item

I have seen this MULTIPLE times

Only with drink so far

Details

Legacy ID
3474773231
Severity
None
Resolution
Duplicate
Reproducibility
Sometimes
Category
Inventory
Steps To Reproduce

Drink item (test drink from vicinity and from backback) and notice that slot that contained drink can't be used

NOTE: this bug does not always occur
Additional Information

This affects gaming experience as not all , for e.g. bag slots, can be used unless relog! this results in anti-hopping timer

Event Timeline

Ejw edited Steps To Reproduce. (Show Details)Feb 18 2014, 10:05 PM
Ejw edited Additional Information. (Show Details)
Ejw set Category to Inventory.
Ejw set Reproducibility to Sometimes.
Ejw set Severity to None.
Ejw set Resolution to Duplicate.
Ejw set Legacy ID to 3474773231.May 8 2016, 5:15 PM
Bohemia added a subscriber: Bohemia.May 8 2016, 5:15 PM

Happened to me also. I took something from my vicinity, but it never really appeared in my backpack, but then I tried to take it again or any other object since it was unusable.

Duplicate of 0008300 I guess

R834 added a subscriber: R834.May 8 2016, 5:15 PM
R834 added a comment.Feb 28 2014, 12:53 AM

This has been reported previously - make sure to search before opening new issues.

I am closing this as duplicate of #0008300: Inventory retains invisible 0% food items making slot unusable

Please vote up the original issue to increase visibility, and add any extra information in the notes section.

Thanks