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Weapon damage is screwed because of item absortion
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Description

Weapon damage has basically rendered every gun worthless at range, and pretty much made the M4 king-of-the-ring.

I have survived an unbelievable amount of punishment because I pack my clothing with lots of stuff. It always gets ruined, but if the person shooting at me is not using an M4, I can usually serpentine towards them and either beat them to death or spray and pray with my M4.

I was on the ATC in Balota and someone shot me in the head with a Mosin. It ruined my ballistic helmet (ruined). I then got shot in the chest 2 times, ruining everything in my assault vest and shirt, and then I ran out of the ATC. I then rushed their position and they tried to stand and run, but I was able to bury about 1/2 my mag into them and then they went down.

In short, weapon balance is completely screwed up, and what's worse, roving bands of KOS squads really can't be engaged any longer. If you try to strategically pick them off before they can get to you, they better be 2km's away and not have any guns, because you better believe they're going to rush your spot and murder you since you now have a 0 chance of taking anyone out of the fight in the first shot unless they're naked.

Even the SKS is pretty bad at this point, because I've had someone empty 5 out of 10 shots into me and I still was able to explode them with my M4. They ruined all my stuff and broke my arm and whatnot, but still.... they died and I didn't and there was no reason I should have lived through that.

In short, please change items absorbing weapon damage. It's currently making every fight a total spray-and-pray affair since accurate fire will only give away your position and get you killed.

Details

Legacy ID
2020706309
Severity
None
Resolution
Open
Reproducibility
Always
Category
Balancing
Steps To Reproduce

Put anything in your clothes and watch your character become a walking tank.

Event Timeline

Demoth edited Steps To Reproduce. (Show Details)Feb 16 2014, 10:46 PM
Demoth set Category to Balancing.
Demoth set Reproducibility to Always.
Demoth set Severity to None.
Demoth set Resolution to Open.
Demoth set Legacy ID to 2020706309.May 8 2016, 5:13 PM
sheLLHD added a subscriber: sheLLHD.May 8 2016, 5:13 PM

http://www.youtube.com/watch?v=SxDPw0ulw8A

http://www.youtube.com/watch?v=AuxJebztskQ

2 mosin headshots where the player started bleeding but just decided to run away.

headshots should allways be lethal even if you wear a helmet. your skull / brain would be applesauce