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When switching between primary weapons (in hands and holstered) with number hotkeys, weapon in hands drops on ground
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When carrying two primary weapons (ie. a Mosin in your hands and a M4A1 holstered on your back), the weapon in character's hands drops on the ground if you use an assigned hotkey number to switch to the weapon holster on the character's back.

This complicates gameplay and results (multiple times for myself in the long pursuit to simultaneous possess both a customized M4 and a Mosin with pristine longrange scope) in the loss of painstakingly attained M4's with prisitine ACOG sites when servers randomly restart in the middle of switching between primary weapons with assigned number hotkeys.


Legacy ID
Steps To Reproduce
  1. Holster a primary or two-handed weapon (M4A1, Mosin, SKS, Unsawed Shotgun, etc.) on your character's back and assign it to a number hotkey (ie. '1').
  1. Take a second primary or two handed weapon into your character's hands and assign it to a number hotkey (ie. '2').
  1. Press the assigned number hotkey of the weapon holstered on your character's back and watch as the weapon in your hands drops on the ground (or is lost in some stairs or tree branches or swallowed by a server restart) as the holstered weapon is drawn.
Additional Information

This could be remedied by having the primary weapon in hands go directly to the holstered position if the player switches to a holstered primary weapon using the number hotkeys. To function in the inventory screen, a drop-down menu with an option to 'swap M4A1 (or whatever 2-handed weapon) for SKS Rifle (or whatever 2-handed weapon)' when you drag and drop the holstered weapon onto the weapon in hands (or vice versa) would allow to switch the weapons without number hotkeys. Currently, the fill of the box around the 2-handed weapon turns red (as if one of the two inventory spaces cannot accommodate the other) when you drag and hover a holstered primary weapon over a primary weapon in hands (or vice versa).

Event Timeline

samueljamesgorman edited Additional Information. (Show Details)
samueljamesgorman set Category to Inventory.
samueljamesgorman set Reproducibility to Always.
samueljamesgorman set Severity to None.
samueljamesgorman set Resolution to Duplicate.
samueljamesgorman set Legacy ID to 441801474.May 8 2016, 5:12 PM

Duplicate of 8884 (was submitted twice)

GungZA added a subscriber: GungZA.May 8 2016, 5:12 PM

this is not a bug, you can't put a gun on the same ahoulder that take a gun from, think about it, even try it, it is impossible.

R834 added a subscriber: R834.May 8 2016, 5:12 PM
R834 added a comment.Mar 1 2014, 8:37 PM

Double post