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During drinking soda or eating last of item, eat/drink another food item to keep the current as a useless 0% item.
Closed, ResolvedPublic

Description

If you are in the middle of drinking a soda or eating the last of a food item, right clicking and selecting "Eat" or "Drink" on another item in the inventory will cause the current item you are eating to stay in your inventory as a 0% can/food item once the animation finishes. You then have to drop it onto the ground, creating useless item clutter. If you do not, the used up item will simply disappear (which I'm assuming is supposed to happen).

This could potentially cause unnecessary item clutter and could potentially impact performance if you have enough impatient eaters.

Details

Legacy ID
832549100
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Inventory
Steps To Reproduce
  • Find 2 cans of soda.
  • In the inventory, right click on one and press "Drink".
  • Whilst the character is still drinking the first one, right click on the second and select "Drink".
  • Once the animation finishes the first drink will stay in your inventory as a useless 0% can. Then you can drop it on the ground, producing useless item clutter.
  • Right click on the second item again and select "Drink".
  • After the animation finishes the can you just drank should disappear as I imagine it is meant to.

Event Timeline

HellsHigh set Category to Inventory.
HellsHigh set Reproducibility to Always.
HellsHigh set Severity to None.
HellsHigh set Resolution to Duplicate.
HellsHigh set Legacy ID to 832549100.May 8 2016, 5:11 PM
HellsHigh added a subscriber: HellsHigh.

My apologies.