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Player with desyncs can hit other player copies = damage!
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I played at monday with three teammates. I walked with one of them near mogilevka while one friend had some desync like 57000. I run away from his position and a copy of my char stands right behind him. (Invisible for me)

He attacks this copy with his fists and my graphics turned into black and white and i take some damage from his attacks. For me it had looked like he punches into the air.

We tried this bug for about three times and i always got some damage, when he was attacking my char copy.


Legacy ID
Steps To Reproduce
  1. Need two players
  2. One with high desync

3t Player one stands on the ground while player two with no desync runs a bit away like 50m.

  1. For player one it looks likes, that player two stands near him.
  2. Player one attacks player two.
  3. Player two gets some damage.

Event Timeline

THEPAIN edited Steps To Reproduce. (Show Details)Feb 11 2014, 9:36 AM
THEPAIN set Category to category:characters.
THEPAIN set Reproducibility to Sometimes.
THEPAIN set Severity to None.
THEPAIN set Resolution to Open.
THEPAIN set Legacy ID to 3850313745.May 8 2016, 5:05 PM
sheLLHD added a subscriber: sheLLHD.May 8 2016, 5:05 PM

client side hit reg.

makes desync moments strange. but trust me you dont want to snipe at 600m+ with server side hitreg ^^

confirmed happend me two times now...

Asaob added a subscriber: Asaob.May 8 2016, 5:05 PM
Asaob added a comment.May 1 2014, 11:36 PM

Same happened me a couple of times. When a guy try to fist fight with me. He was not even close to me on my screen and he hit me out unconscious. I shoot him 2 times in the head with shotgun before he ko-d me (he not died only bleeding) . In close range fist vs shotgun. Fist wins! Tested 0.45 experimental

That's bullshit.