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Water in low areas creates sliding affect.
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Description

While in high tide inside the boat at Riffy water was above half of one of the northern cargo holds and after walking back onto the water from the floor to get to the stairs I slid across to the wall and slid back when I tried to move. When I was on the water I could only make one step from a stand still and once I started sliding I couldn't make my character move in till I got back to the floor or hit the wall. This didn't happen every time I attempted walking into the water. I assume this is caused by the boat not being a land mass/not interacting with the water and allowing it to be phased through the floor.

Details

Legacy ID
620191263
Severity
None
Resolution
Open
Reproducibility
Sometimes
Steps To Reproduce

I'd recommended that you try this inside the bow of the boat with the water level high enough to just be inside the boat. I only experienced this when while walking from the floor but the stairs might do the same. Otherwise, it's just simple as walking in and out of the water.

Event Timeline

Flak edited Steps To Reproduce. (Show Details)Feb 10 2014, 8:13 PM
Flak set Category to category:environment.
Flak set Reproducibility to Sometimes.
Flak set Severity to None.
Flak set Resolution to Open.
Flak set Legacy ID to 620191263.May 8 2016, 5:04 PM