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Walking slower in stead of faster when sprinting up-/donwhill
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Description

When sprinting (double tap [W] by default) up or down a hill I think it would be intuitive for the character to maintain the fastest possible speed. To move as fast as possible in uneven terrain at this moment it is necessary to switch back to normal walking to go faster. Especially with the fastest sprint being in 'fighting stance' it requires a lot of switching back and forth between normal walking and running (and between fighting stance and normal stance) to do just one thing: go as fast as possible.

Details

Legacy ID
2482157579
Severity
None
Resolution
Open
Reproducibility
Always
Category
Movement
Steps To Reproduce

Sprint (double tap W) on uneven terrain.

Event Timeline

Quazoosl edited Steps To Reproduce. (Show Details)Jan 12 2014, 3:08 PM
Quazoosl set Category to Movement.
Quazoosl set Reproducibility to Always.
Quazoosl set Severity to None.
Quazoosl set Resolution to Open.
Quazoosl set Legacy ID to 2482157579.May 8 2016, 4:21 PM