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Memory leaks lead to "failure to load map" or Windows reporting it is out of memory
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While playing, I have noticed that the game is affected by memory leaks. As time goes on, the RAM used by the game continues to increase until if effects performance (Windows stating out of memory). Eventually, if the message is ignored, the game will actually start reporting errors loading map files.

The result of the failure to load map files include:
1 - inability to enter a building through an open door. I was able to enter other buildings.
2 - Staring at a loading screen, with your quick inventory still shown. You are still in game, but you cannot see. Sometimes this recovers into the game, other times I have had to quit.


Legacy ID
Game Crash
Steps To Reproduce

There are two ways this can happen.

1 - Server hopping
2 - Playing for extended periods.

Additional Information

I suspect it is related to local caching of image files, as I was able to increase memory usage by hopping servers. The memory used by the game didn't decrease after leaving the previous server.

I am running Core i& with 8gb of RAM,NVIDIA GT 540M

Event Timeline

guest edited Steps To Reproduce. (Show Details)Jan 8 2014, 3:18 AM
guest edited Additional Information. (Show Details)
guest set Category to Game Crash.
guest set Reproducibility to Always.
guest set Severity to None.
guest set Resolution to Open.
guest set Legacy ID to 1809332784.May 8 2016, 4:12 PM

Please let us know in note section if you are still able to reproduce this issue in latest Development build.

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