The First-person sight is way off. I have to aim at the torso to hit a zombie's head. Third-person dot is completely accurate.
- Legacy ID
- Go third person
- look where dot is
- shoot, bullet should land on dot
- Go to first person
- look where sights are
- shoot, bullet fires way above sight
This is easily noticeable when switching from first person to third and vice versa, as you can see a huge jump.
Weapon accuracy can be affected not only by the condition of the ammo, scope, and attachments, but also the weapon itself.
Due to a very severe bug you cannot check the condition of a weapon at the moment. I hope this is resolved soon.
They set the FNX's zeroing to 100 meters. This is too far, it's a .45 pistol.
The bullet drop at 100 meters is about 2/3 of a meter. This means the bullet will be about 0.2 meters too high at 50m.
They need to reduce the distance to 50 meters or less, like in ARMA 2.
I like how it is at the moment, this way you can´t easily snipe other players while laying down in 3rd person. Makes it slightly more complicated and adds some "learnable skill" to the game.
But for the FNX and the Magnum I have to agree, zeroing it to 50m would be awesome. Would add some close quarter advantage to those pistols.
Yesterday I took 7 shots at static target who was 8-9 metres away from me. I was kneeling down and using iron sights in first person. I aimed at mass center and took shots with short pauses to let gun level after firing. I missed every single freaking time.
Came here to post a bug and I see that pistol i zeroed at 200m by default. Whow uses 45 at 200m distance? Is this a joke?
Double-checked due to this topic on Reddit:
Handguns are still zeroed to 100 meters, not 200.
Still too far. 50 meters would be fine as in ARMA, 25 meters would be perhaps even better.