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FNX45 sight is WAY off
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Description

The First-person sight is way off. I have to aim at the torso to hit a zombie's head. Third-person dot is completely accurate.

Details

Legacy ID
3141996525
Severity
None
Resolution
Open
Reproducibility
Always
Steps To Reproduce
  1. Go third person
  2. look where dot is
  3. shoot, bullet should land on dot
  1. Go to first person
  2. look where sights are
  3. shoot, bullet fires way above sight
Additional Information

This is easily noticeable when switching from first person to third and vice versa, as you can see a huge jump.

Event Timeline

guest edited Steps To Reproduce. (Show Details)Jan 4 2014, 8:27 PM
guest edited Additional Information. (Show Details)
guest set Category to category:weapons.
guest set Reproducibility to Always.
guest set Severity to None.
guest set Resolution to Open.
guest set Legacy ID to 3141996525.May 8 2016, 4:00 PM
Player2 added a subscriber: Player2.May 8 2016, 4:00 PM

Weapon accuracy can be affected not only by the condition of the ammo, scope, and attachments, but also the weapon itself.
Due to a very severe bug you cannot check the condition of a weapon at the moment. I hope this is resolved soon.

Bohemia added a subscriber: Bohemia.May 8 2016, 4:00 PM

They set the FNX's zeroing to 100 meters. This is too far, it's a .45 pistol.

The bullet drop at 100 meters is about 2/3 of a meter. This means the bullet will be about 0.2 meters too high at 50m.

They need to reduce the distance to 50 meters or less, like in ARMA 2.

deewd22 added a subscriber: deewd22.May 8 2016, 4:00 PM

I like how it is at the moment, this way you can´t easily snipe other players while laying down in 3rd person. Makes it slightly more complicated and adds some "learnable skill" to the game.
But for the FNX and the Magnum I have to agree, zeroing it to 50m would be awesome. Would add some close quarter advantage to those pistols.

Uriel99 added a subscriber: Uriel99.May 8 2016, 4:00 PM

Yesterday I took 7 shots at static target who was 8-9 metres away from me. I was kneeling down and using iron sights in first person. I aimed at mass center and took shots with short pauses to let gun level after firing. I missed every single freaking time.

Came here to post a bug and I see that pistol i zeroed at 200m by default. Whow uses 45 at 200m distance? Is this a joke?

Double-checked due to this topic on Reddit:

http://www.reddit.com/r/dayz/comments/1upkjo/psa_pistol_is_zeroed_at_200m_by_default_now/

Handguns are still zeroed to 100 meters, not 200.

Still too far. 50 meters would be fine as in ARMA, 25 meters would be perhaps even better.

I have absolutely 0 problems hitting a zombies head by aiming at it, am I really the only person?

Is this still not fixed?