When playing, characters become too thirsty way to quickly in game. For example, I would be walking along a road just finishing my last bottle of water then, about 2 minuets later, my character is thirsty again! Then, in about 10 minuets, dying of dehydration. While I know this is to add realism, it is to much. I don't get thirsty in 2 minuets in real life and I know you can survive longer without fluids. The hunger version of this concept is better but can be to quick at times as well.
Description
Description
Details
Details
- Legacy ID
- 2531508819
- Severity
- None
- Resolution
- Duplicate
- Reproducibility
- Always
- Category
- Balancing
Event Timeline
Comment Actions
if i was carrying multiple weapons, a back pack full of food all while wearing a motorbike helmet, a heavy jacket and some heavy hiking boots, sprinting across open fields, i would be thirsty as hell. where i live, i wear a singlet and shorts due to the heat, and i still can barely walk down the street without having a drink