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Observation: other players hacking: teleport, gear spawning, invincibility
Closed, ResolvedPublic

Description

Server: AU 3-375
Time: between 1955 & 2000 hrs, UTC+12.00 on 30/12/13.

I interacted with a hacking player who teleported around the map, spawned gear and wasn't taking damage from my hatchets blows at the above time on the above server.

He spawned next to me with no gear and began talking to me in proxy coms. I attempted to kill him by striking him with my hatchet. He dissapeared when I hit him and spawned near by. I ran into a nearby building not really sure if what i was experiancing was a bug with multiplayer combat or not and he spawned inside the building with a hatchet and attacked me. When I hit him he would teleport away but he ended up porting underneath the building and got stuck. He seemed to reset his character, spawned next to me with a pipe wrench and knocked me unconcious. He told me after he killed me in proxy coms that 'he was hacking and I was not able to kill him'.

Details

Legacy ID
1678997986
Severity
None
Resolution
Duplicate
Reproducibility
N/A
Category
Multiplayer
Additional Information

I'm not worried in the least that it happened, I'd just like to help out and provide the correct information/logs/media you guys need to identify the scripts/methods used.

Are screen shots or video feed useful?

Are there logs or reports that I can generate that would help identify the scripts/ methods being used?

Is there a way in the alpha to identify players in combat/ on sight apart from the global death message?

I'm in awe of the game your team is creating and I'm happy to help against this menace in any way possible. Cheers! - Jael

Event Timeline

Jael edited Additional Information. (Show Details)Dec 30 2013, 9:02 AM
Jael set Category to Multiplayer.
Jael set Reproducibility to N/A.
Jael set Severity to None.
Jael set Resolution to Duplicate.
Jael set Legacy ID to 1678997986.May 8 2016, 3:42 PM

Duplicate of #8589 (Wallhacker, Teleporter or just : Cheater! ( STOP this kiddies ! )).

The devs are well aware of that problem. Please use the search function to check if an issue already exists before posting a new one.

Refer to the original to provide additional information on the issue.

Regards,
Johnny