Whenever a player lags or has a short/long lagspike while running he gets teleported forwards by a specific distance, depending on how long has the player ran.
This is a big issue due to the fact that you can get teleported out of a building or a rooftop.
Description
Description
Details
Details
- Legacy ID
- 640385834
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Movement
Steps To Reproduce
Run while facing a wall/fence, wait till a lagspike happens -> you get teleported behind the barrier.