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Walls/Objects ignored when sprinting/vaulting through walls,buildings etc.
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Description

Multiple Incidences Recorded.

Running along cement wall at NWAF (Multiple Sides) character glitches through wall when hugging tight.

Can run straight through tents rather then having to go in and out entrances. NWAF and Balota.

Log in command building, run forward. Glitch through wall fall down into invisible room between jail and exterior wall.

These glitches seem to only be made worse by server lag. I imagine these things may be something we have to deal with for a while, but possibly there's something that can be done to make things "stick". {F29101} {F29102}

Details

Legacy ID
1593952900
Severity
None
Resolution
Open
Reproducibility
Always

Event Timeline

QQColTom set Category to category:environment.Dec 24 2013, 5:14 PM
QQColTom set Reproducibility to Always.
QQColTom set Severity to None.
QQColTom set Resolution to Open.
QQColTom set Legacy ID to 1593952900.May 8 2016, 3:22 PM

Walk through cement walls. -> Confirmed.
Could be reproduced at the farm in south-west Berezino.

Steps to reproduce:
Permantly walking ducked against the inner side of the cement wall corner.
(see pictures above)

When I have less than 20 FPS, I can allmost run through walls without even being stopped by it.

But the desynch also has a big issue in this.