Character dies when falling from small heights e.g. deer stand.
It should fracture character's bones(make him go prone), not instantly kill him.
Description
Details
- Legacy ID
- 797738534
- Severity
- None
- Resolution
- Duplicate
- Reproducibility
- Always
- Category
- Balancing
Event Timeline
The other thing that happened to me, was falling down when actually trying to climg down the ladder. It seemed like my model spawned on the ground, than up again. At first time it did no harm to me, but the 2nd time this occured, I have ended up with broken legs.
Agreed, although I think even broken legs from a deer stand is a bit of a stretch. (especially when landing on soft ground/soil) A healthy person in reality would come away from that unscathed, but from a game perspective I suppose some amount of damage is needed, wouldn't want people parkour'ing all over the place.
Hi,
Thanks for the feedback, however this has already been reported.
Closing as duplicate of #0002590: Legs breaking too easily / Fall damage too high
Please vote up the original issue to increase visibility, add any extra information in the notes section, and monitor it for further developments.
Thanks