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Mouse pointer location drifts on menu start.
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Description

Upon calling inventory or main menu the mouse pointers screen coords double (from centre).
Meaning that upon calling a new menu the start position of the cursor will be twice as far from the centre as it was when you left the previous menu.

My guess, it's an inversion of an intended 'cursor to centre function' which is called upon opening menus?, only it's moving the cursor in the wrong direction?

Details

Legacy ID
431707420
Severity
None
Resolution
Open
Reproducibility
Always
Category
Ingame UI
Steps To Reproduce

Hit Esc to call the main menu.
Move the mouse to as close to the center of the screen as you can.
Hit Esc to return to game and Esc again to re-call the menu.
Note that the cursor will have drifted a few pixels.
Esc twice
Note that the cursor will have drifted twice as far in the same direction
Repeat.

Additional Information

This may not seem like a problem: but on multi-monitor machines it can have the effect of moving the mouse cursor out of the DayZ window and into the window of another application, thus on computers running any form of X-mouse system (mouse over = focus) it immediately causes a loss of focus from DayZ and the associated task switching (Kind of a pain when you're trying to get a clip into your gun in a hurry, so you don't die).

Event Timeline

OOPz edited Steps To Reproduce. (Show Details)Dec 20 2013, 9:45 PM
OOPz edited Additional Information. (Show Details)
OOPz set Category to Ingame UI.
OOPz set Reproducibility to Always.
OOPz set Severity to None.
OOPz set Resolution to Open.
OOPz set Legacy ID to 431707420.May 8 2016, 2:55 PM