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Mouse always moves in a sine-curve like way
Closed, ResolvedPublic

Description

Hello DayZ Team,

I have a mouse bug, where whenever I look around my mouse moves in a sinus like way.
Currently I am using a Cyborg RAT7 with the lates driver of the MadCatz Homepage.
I have tried every option in the config menu to make my mouse move regular, but it did not work. Every single combination between mouse smoothing, head bobbing and aiming deadzone did not give me any positive results.
In every other game my mouse works just fine, so I dont understand why this game is the exception... Is this just an early stage Bug?
There are no gamepads or anything like this plugged in.
A closer look at the problem: When you are in the first person perspectve and you want to turn around, I usually do this without using the y-axis too much. The problem I have is, that if I move my mouse to turn around like I do in counter-strike, in DayZ it does not only move on the x-axis but also the y-axis. so if you could paint with your crosshair you would have a sine curve painted instead of a straight line.
I am thankful for your help!

Details

Legacy ID
757242288
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Controls

Event Timeline

grabbit set Category to Controls.Dec 20 2013, 5:48 PM
grabbit set Reproducibility to Always.
grabbit set Severity to None.
grabbit set Resolution to Duplicate.
grabbit set Legacy ID to 757242288.May 8 2016, 2:52 PM
Virdrus added a subscriber: Virdrus.May 8 2016, 2:52 PM

Do i understand this correct ur crosshair is like jumping flicker move like a 8 formation ?

grabbit added a subscriber: grabbit.May 8 2016, 2:52 PM

it is, in fact, really flickering and jumping a bit like a 8 formation.

Its a military simulator, its not ur mouse. its the game to simulate how it would be if u move in real life.

So u have to get used to it :)

Bullshit. If you have no clue, please dont post any stupid comments.

Franzuu added a subscriber: Franzuu.May 8 2016, 2:52 PM

mouse acceleration was fixed #76

R834 added a comment.Mar 23 2015, 9:24 PM

Most likely due to mouse acceleration issues reported in #0000076: Mouse Acceleration Settings [PRIMARY REPORT]