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Not possible to commit suicide
Closed, ResolvedPublic

Description

Yeah Topic tells...
So if u stuck or broke u legs or (...)
Its not possible to commit suicide...

Details

Legacy ID
3076376054
Severity
None
Resolution
No Bug
Reproducibility
Always

Event Timeline

c0nsider set Category to category:characters.Dec 19 2013, 6:50 PM
c0nsider set Reproducibility to Always.
c0nsider set Severity to None.
c0nsider set Resolution to No Bug.
c0nsider set Legacy ID to 3076376054.May 8 2016, 2:41 PM

It's possible to suicide in many ways, jumping off a cliff is your best bet.

meagle added a subscriber: meagle.May 8 2016, 2:41 PM

I was stuck in front of a sewerpipe, just freefalling over and over for 1 meter and could not move, look around or DO anything. Nothing worked. Thank god I had some desinfectant with me, but without it, it could take hours before I was unconcious, with full health and full stomach...
Suicide should definitely be in the game in case you get stuck.

This would be particularly helpful since this game is in alpha, and the chances of getting stuck are relatively high.

The thing about committing suicide is that people would use it to move around the bottom of the map to get closer to their friends.

Could just add a "cooldown" to the suicide feature so it wouldn't be abused to move around the map quickly.

That would be a good ideal. Or like a spawn timer you have to wait 10 minutes after you spawn before you can respawn.

Hi,

Sorry to hear about your trouble. In case you still need help getting unstuck, just send me a pm with your Steam ID url, and I'll help you sort this out. Example: "http://steamcommunity.com/id/xxxxxxxxxx/"

Also, please let me know if your character is on a Regular/Hardcore server.

In order to send a private message, you can click the "Make Private" button to the left of your message after you click the button labeled "Add Note".

Thanks

Hello again,

The devs have already been presented to the suicide option so we'll wait and see if/how they choose to implement it. Closing issue due to inactivity. However, in case you remain stuck somewhere, please feel free to open up a new issue in the Feedback Tracker.

Regards,

JStewart