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Zeds ignore walls/fences/solid matter 75% of the time?
Closed, ResolvedPublic

Description

Any idea if Rocket prioritized working on the zombie problem?

This isn't really noticeable unless you're running around with no weapon but can be extremely annoying in some situations. They just completely ignore any walls, fences or houses going straight through them, even sometimes glitching through the ceiling like these barriers are non-existent in their reality.

It does pose a big problem because zombies do in a way play an intricate part in this game, it's a zombie survival game and if the zombies can go through walls, fences, gates, wood and stone then it defeats the purpose of an important aspect of a game.

Details

Legacy ID
2663165296
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Other
Steps To Reproduce

N/A (Just play with the zombies a bit, run around stuffsz and see).

Additional Information

http://steamcommunity.com/app/221100/discussions/5/648814841430113433/

Posted here as well not sure correct place to report bugs.

Event Timeline

Creams edited Steps To Reproduce. (Show Details)Dec 18 2013, 8:34 AM
Creams edited Additional Information. (Show Details)
Creams set Category to Other.
Creams set Reproducibility to Always.
Creams set Severity to None.
Creams set Resolution to Duplicate.
Creams set Legacy ID to 2663165296.May 8 2016, 2:22 PM
Rossums added a subscriber: Rossums.May 8 2016, 2:22 PM

This is a duplicate report and the developers are already aware of this bug/problem.

Please check the feedback tracker to see if an issue exists before creating a new one and instead vote the original one up so the developers can see it's a common problem.

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A list of important bug/issues that the developers are already aware of can also be found on the DayZ Forums:

http://forums.dayzgame.com/index.php?/topic/153994-early-access-important-information-known-issues/

Any additional images of the problem in question is always appreciated (if possible) and can be added by using the 'Upload File' section within a bug report.

Cheers