I understand trying to make it more realistic or more immersive. But at the moment, having no UI for Hunger, Thirst, and Blood is NOT fun. The text descriptions are not enough to accurately determine how hungry or thirsty you are. how are you supposed to know? All the text descriptions sound the same. And most importantly, blood. As it stands, you have NO way of knowing for sure how much blood your at. You have to guess when its a good idea to use a blood bag. You have to guess, because there is no indication as to how much you have left. All the text does is inform you if you are bleeding, which is pointless because you can see yourself bleeding anyways. All these constant text notifications do is A: annoy you with constant spam, and B: make your guy seem like a constant whiner. I understand the desire to make it more realistic by reducing UI, and in many ways I agree, like in the case of guns and ammo, not knowing instinctively how much you have, or as in the case of the old sight and sound indicators. But for critical things such as health, hunger, and thirst, it isn't fun having to guess for those things.
Description
Description
Details
Details
- Legacy ID
- 294725975
- Severity
- None
- Resolution
- Duplicate
- Reproducibility
- Always
- Category
- Ingame UI
Steps To Reproduce
Play the game, and enjoy watching constant spam that gives relatively useless information other then broad generalizations such as "your hungry" as apposed to actual helpful precise information.
Additional Information
It's really annoying.