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melee combat unreliable
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Description

melee range of zombies, unarmed, much higher than the range with e.g. an axe. Also , melee weapons swing from over left shoulder, which means the point of impact is ofc further to the left than the crosshair indicats. For clarification eather disable crosshair in melee mode or adapt it to melee mode, because swining at crosshair wont ever hit the intended spot.

Details

Legacy ID
2256697505
Severity
None
Resolution
Open
Reproducibility
Always
Category
Balancing
Steps To Reproduce

swing at a target and check the point of impact with melee weapons at close range

Event Timeline

Berry edited Steps To Reproduce. (Show Details)Dec 17 2013, 2:51 AM
Berry set Category to Balancing.
Berry set Reproducibility to Always.
Berry set Severity to None.
Berry set Resolution to Open.
Berry set Legacy ID to 2256697505.May 8 2016, 1:59 PM
h0bb1t added a subscriber: h0bb1t.May 8 2016, 1:59 PM

Yeah, what's also quit annoying is fighting inside buildings. It seems that an axe/melee weapon wants to hit everything at the side of your character instead of what you're aiming at.