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Pistol Animation Transitions are twitchy
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Description

The Pistol Animations that we currently have suffer from bad transitioning that causes twitch and often displaces the left hand and make it look like the operator loses grip - makes it look like that the left hand/off hand isn't properly attachet to the Pistol.

Details

Legacy ID
1025826811
Severity
None
Resolution
Open
Reproducibility
Always
Category
Anims
Steps To Reproduce

There are several ways to trigger those twitchy Animation Transitions, here are a few.

  1. Aim Down Sight while walking at normal speed - you can see that your pistol and your hands twitch once the animation ended and tries to loop. Just watch the tip of the front sight. Crouching is worse than standing.
  1. Crouch and spam WASD, you'll see that your off hand ofte loses grip.
  1. Using the Stance Adjust System aka ctrl+WASD makes it more apparent.
Additional Information

Rifle animations seem to be good for the most part but personaly I don't like to use the pistol because of all the twitch. Have a good day and I wish you a good one! Please notify me if a dev read this ticket and what the status is.

Event Timeline

OneStep150 edited Additional Information. (Show Details)
OneStep150 set Category to Anims.
OneStep150 set Reproducibility to Always.
OneStep150 set Severity to None.
OneStep150 set Resolution to Open.
OneStep150 set Legacy ID to 1025826811.May 8 2016, 1:46 PM