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Weight of magazine being reloaded is not taken into account for stamina calculation
Assigned, WishlistPublic

Description

Observed:
When reloading a magazine, its weight is not taken into account for calculating the maximum stamina.

Example:
If a player's combined gear weight is just above the amount that allows the player to run/sprint, then reloading the main weapon will sometimes reduce the gear weight just below this threshold (depending on the magazine weight) and it will let the player run or sprint for the time it takes for the reloading animation to finish.

It should be noted that this is only the case when reloading partially expended magazines, since empty magazines will disappear and the gear weight is decreased accordingly.

Expected:
The gear weight of a player should be constant while reloading.

Details

Legacy ID
2046624176
Severity
None
Resolution
Open
Reproducibility
Always
Category
Stamina
Steps To Reproduce
  • Open virtual arsenal
  • Select a loadout that puts the weight just above the run/sprint threshold, i.e. a MMG with a few magazines
  • walk around (being above the threshold disables running) then reload and notice that you can run for as long as the reload animation plays

Event Timeline

pops edited Steps To Reproduce. (Show Details)Feb 16 2016, 11:16 AM
pops set Category to Stamina.
pops set Reproducibility to Always.
pops set Severity to None.
pops set Resolution to Open.
pops set Legacy ID to 2046624176.May 8 2016, 1:44 PM
pops edited a custom field.