Any tracked vehicle that travels at speed over a bump or depression in the terrain slows drastically before continuing as normal instead of hitting the ground and continuing at the same speed (As a car or wheeled vehicle does).
Description
Details
- Legacy ID
- 1020023716
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Category
- Game Physics
- Take any tracked vehicle and drive it over rough terrain on full throttle.
- You will notice the issue when driving fast enough (usually above 20KmH) over medium to large bumps and depressions.
Basically, for the easiest way to recreate this problem:
A) place a concrete ramp from obstacles anywhere on the ground.
B) Place any tracked vehicle.
C) Drive the tracked vehicle over the ramp at speed.
D) Observe
Event Timeline
Hello,
thank you for your feedback.
Could you please send us s video of the terrain and tank behavior that seems odd or off to you? It will be appreciated.
Thank you
Sorry,
My internet is terrible (Bad Satellite) and I cannot upload videos at the moment... You should be able to recreate the event on Arma 3. If you drive a tracked vehicle fast enough off a small cliff edge/hilltop then when it hits the ground it will appear to try to front flip, slow down greatly and sometimes slide before continuing on.
Cheers
Sorry for the inability to upload videos.
Sebdspy
Any tip on a location (grid) where I will be able to reproduce this on 100% percent without problems?
I found out the easiest way to recreate the problem...
A) place a concrete ramp from obstacles anywhere on the ground.
B) Place any tracked vehicle.
C) Drive the tracked vehicle over the ramp at speed.
D) Observe
This way you don't need to find a specific spot on the map where you can observe this effect.