dear devs i modding on arma3 engine a first ww2 submarines simulation.
but my project is stuck actualy because arma3 engine still has bugs.
arma3 engine simulating only a pocket physix submarine and not working for war submarine.
for this i use a simple simulation = "ship"; for simulating my u-boats with scripts.
but 2 bugs stuck me.
the first is a ship moves is alterated by engine and i can't fix this a ship foward and stop for no reasons knowns and restart move after one random time :/
https://www.youtube.com/watch?v=LkG0EsZRve0
the second is my torpedoes script, i simulating a acoustic torpedoes and torpedoes follow a target over and under water ;)
this working perfectly before a known bug reported with setdir and velocity.
https://www.youtube.com/watch?v=THmMlHswSRw
but this damned troubls with setdir,setvectordir and setvelocity prevents my release for arma3 and can't working actualy.
if any devs want follow a work in progress of this mod.
https://forums.bistudio.com/topic/178815-ww2-warships-release-on-arma3-engine/
others script commands not working corectly also exemple we c'ant actualy enlight a reflector with Ship action ["LIGHTOn", Ship];
any idea when this bugs is so fixed?
and do you have a project to implement a war submarine simulation and fix others script commands?:)
ty for read and hope a new update for fix this bugs :)