there used to be an issue involving the fact that vehicles such as ammo/fuel trucks/pods held a woefully inadequate amount of resources, such as not enough fuel to fill up a single tank, or not enough ammo to rearm an MRAP, but the solution is certainly not to give these MOBILE vehicles one trillion (literally, 1 trillion, I checked the configs!) units of whatever they are transporting! according to Wikipedia, the HEMTT fuel truck can carry 9500 liters of fuel in its main tank, which if we assume is the unit of measurement used in the configs, would be enough to refuel a bingo huron roughly 8-9 times!!! that is much more appropriate in my opinion than 1000000000000 liters. my proposition to rebalance the rebalance is to make large stationary structures that have a virtual infinite supply of material, with the mobile units returning to a far more reasonable yet gameplay friendly number; IRL 9500 Liters, in game 19000 Liters, or something like that, with a readout of how much resource is in the tank, so user can guage when they need to resupply themselves. stationary structures could be a warehouse that can hold everything from the fuel resources to the ammunition and repair supplies. since such a theoretical warehouse could hold 'everything', maybe even allow a player to access it directly and use the virtual arsenal to load out with whatever they want. the original problem WAS gamebreaking, but to swing the other direction and go infinite is just as bad
Description
Description
Details
Details
- Legacy ID
- 2247510646
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Balancing