Now that you are incorporating tools to collect analytic information would it be possible if some of this information was exposed locally through an API so that it could be used within Server monitoring tools.
Types of information that could/should be exposed to local monitoring:
o Count of all entities
o Count of all vehicles
o Count of all mission objects
o Current server memory usage
o Server FPS
o Server CPS
o Player count
o Local AI count
o Remote AI count (i.e. Headless Client)