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Improve airplane damage model.
Acknowledged, WishlistPublic


Hello there.

Suggestion is to improve planes damage model to match current standard for other types of vehicles. I know ArmA is not a flight sim game, but airplane DM feels over-simplified, with "HULL" damage only. Engine and fuel damage should be possible, too, so the player would be forced to land or even crash-land. Gear damage could make things much more interesting, if only planes didn't crash into a huge fireball when trying to belly-land.

The DM doesn't have to be visual, even if it was just logical it'd be good. No change is required to the flight model, although if damage influenced how the plane flies it would be really good.

I'm sure you can figure something out, unless this mean old engine doesn't allow you to. I'm really crossing my fingers here, cheers!


Legacy ID
Have Not Tried
Feature Request

Event Timeline

Arkhir set Category to Feature Request.Dec 31 2015, 2:39 AM
Arkhir set Reproducibility to Have Not Tried.
Arkhir set Severity to None.
Arkhir set Resolution to Open.
Arkhir set Legacy ID to 2272361553.May 8 2016, 1:24 PM