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Zeus ambient animations
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Description

It could be that this is requested before. But I can't find any answers. Only questions. So here it is, it would be awesome to be able to put ambient animations on units. https://community.bistudio.com/wiki/BIS_fnc_ambientAnim

It shouldn't be impossible right? It's not like it will break gameplay as they don't get stuck in the animation, but stop the animation when being fired upon. And it would change Zeus gameplay and efficiency drastically.

Details

Legacy ID
3507200914
Severity
None
Resolution
Open
Reproducibility
Unable To Reproduce
Category
Zeus - Feature Request
Steps To Reproduce

Unable to reproduce

Additional Information

/

Event Timeline

xSparkZx edited Steps To Reproduce. (Show Details)Dec 12 2015, 4:45 PM
xSparkZx edited Additional Information. (Show Details)
xSparkZx set Category to Zeus - Feature Request.
xSparkZx set Reproducibility to Unable To Reproduce.
xSparkZx set Severity to None.
xSparkZx set Resolution to Open.
xSparkZx set Legacy ID to 3507200914.May 8 2016, 1:18 PM