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Wrong footstep sounds for soldier with weapon on back
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Description

The sound of footsteps are too fast for a soldier with weapon on back, they don't match with the slower moving feet of the soldier.

Details

Legacy ID
4211286603
Severity
None
Resolution
Open
Reproducibility
Always
Category
Sound
Steps To Reproduce
  1. place a radio trigger with this: player action ['SwitchWeapon', player, player, 100];
  2. activate the radio trigger to make the player unit put its weapon on back
  3. run
  4. listen to the wrong footstep sounds
  5. weep with silent tears, but only in your heart, not on your face, because that would make you seem weak in the eyes of your fellow soldiers
Additional Information
  • only the standard running sound is wrong, walking and sprinting are good

Event Timeline

joostSidy edited Additional Information. (Show Details)
joostSidy set Category to Sound.
joostSidy set Reproducibility to Always.
joostSidy set Severity to None.
joostSidy set Resolution to Open.
joostSidy set Legacy ID to 4211286603.May 8 2016, 1:13 PM
joostSidy added a subscriber: joostSidy.

The same bug is also present for a running soldier without weapons.