Hello,
those two SQF-commands aren't working on (for example: Land_Atm_01_F). This should be resolved if the "hiddenTextures[]" (in config) where set to their default textures.
Hello,
those two SQF-commands aren't working on (for example: Land_Atm_01_F). This should be resolved if the "hiddenTextures[]" (in config) where set to their default textures.
Only type in:
_testobject = "Land_Atm_01_F" createVehicle position player; // For Example Land_Atm_01_F;
_testobject setObjectTextureGlobal[0, "texturepath"];