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Artillery HUD doesn't have a "charge" indicator
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Description

When using the artillery without the Artillery computer and without line of sight to the target (normal way of firing round far away) there is no way to know what "charge power" you have selected, you can change it by pressing "F" by default, but you can't know which one is in...
this issue makes the indirect fire with artillery impossible. it could be easily patch, with a small add to the HUD like : charge 1-2-3-etc...

Details

Legacy ID
1165152211
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Weapons
Steps To Reproduce

just go in a artillery (like the m4 Scorcher) go to the firing seat and try to fire a round like 2-4 km away without the artillery computer

Additional Information

by Charge, i mean the explosiv power, not the shell, just to make sure

Event Timeline

muraded edited Steps To Reproduce. (Show Details)Oct 29 2015, 9:58 AM
muraded edited Additional Information. (Show Details)
muraded set Category to Visual-Weapons.
muraded set Reproducibility to Always.
muraded set Severity to None.
muraded set Resolution to Open.
muraded set Legacy ID to 1165152211.May 8 2016, 1:01 PM