Page MenuHomeFeedback Tracker

Attaching PhysX rope from an object to the same object causes game ending frame stutter
New, WishlistPublic

Description

When in the editor if you have a car (named car) and run the create rope command attaching it to itself, the game freezes and the cursor becomes very sluggish until a few seconds after you manually quit the game.

Details

Legacy ID
3996491877
Severity
None
Resolution
Open
Reproducibility
Always
Category
Sling Loading
Steps To Reproduce
  1. Go into editor
  2. Place PhysX vehicle (i.e. Hunter)
  3. Name PhysX vehicle car
  4. Preview mission type 'nul = ropeCreate[car, [5,10,10], car, [5,10,5]];' into the debug console (without single quotes)
  5. (Optional (to exit game))Control Alt Delete to task manager. Select in the task bar. Use arrow keys and delete to select and terminate Arma3.exe
Additional Information

If this just can't be fixed that's fine its a minor thing, but if you could attach a rope to two points on the same object it would be pretty cool, as you could have one object and use offsets to put ropes in different areas.

Event Timeline

jshear95 edited Steps To Reproduce. (Show Details)Sep 15 2015, 2:53 AM
jshear95 edited Additional Information. (Show Details)
jshear95 set Category to Sling Loading.
jshear95 set Reproducibility to Always.
jshear95 set Severity to None.
jshear95 set Resolution to Open.
jshear95 set Legacy ID to 3996491877.May 8 2016, 12:43 PM